Section II, Characters
Subsection E, Minor Character Types

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Mortal characters do not necessarily have to be mortal. They are simply a type of character with such insignificant powers as to be of little influence in fights. They do not require application -- you may simply play them. What little powers you choose for your mortals to have generally falls under stricter guidelines than noncomps. They may not give any kind of power to other characters. They may not resurrect or heal other characters. They may participate in plots, but how effective their efforts are in such plots are entirely in the plot moderator's discretion, and are not arguable or appealable. In this sense, mortal characters are largely "visitor" characters, for players who simply want a taste of the environment, or want to try their hand as the underdog, since most plot events are geared for higher powered individuals. If this does not suit you, we suggest you try non-competitive characters. However, unlike noncomps, you do not need a competitive character to play a mortal.


Mortal characters must display this character type in their tags.


More commonly known by their abbreviation, NPCs are even lesser than mortals, and so the rules adhering to them are both more loose and more strict. NPCs should never have an effect on the room, at all. They are "makeshift" characters that players throw together on the fly for mood and filler. They are killed and given life again without regard. They have no powers beyond the average person, usually. The general rule is, do what you want with them, as long as it doesn't bother the rest of us.


Plot characters are competitive characters created by plot moderators, sometimes distributed to other players. Unlike regular competitive characters, plot characters do not require direct application and approval by staff. Also, they usually have powers well beyond what normal starting competitive characters may be allowed, especially the main plot characters. The extent of the powers a plot character may have are usually decided on a case-by-case basis, and usually rely on how important the plot is, and how powerful the rest of the characters in the room are. These details are discussed informally with the staff, usually. One drawback to a plot character is that it cannot remain in conscious existence after the plot is over, unless the room and staff approve, under which case their powers are usually reduced dramatically, or they are changed into non-competitive characters.


Plot characters must state their character type in their tags. Power level information is also recommended (though not always required) to be shown.

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Modified: 31 Dec 2004