ALTDBZ RULES
Section VI, Races
Subsection A, Humans
and Demihumans
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These are the official technical
specifications for characters created as Humans, Demihumans, or Human
equivalents (races that are not human but are exactly like them). If you want
the literary background on Humans and Demihumans, please visit this
section of the website instead.
For statistical purposes, Demihumans
are the same thing as Humans. Demihumans do not receive any additional bonuses
that depend on the type of animal they are mixed with. It is acceptable,
however, to make miniskills to that effect instead.
Tech Bias: Good
Humans require three-quarters (0.75x)
the base amount of tech days that techniques would normally cost. Additionally,
very few restrictions are placed upon the ingenuity of the techniques they ask
for.
Pros and Cons
- Speedy Hospital Recovery:
When humans are incapacitated, their recovery rate doubles when they spend
time in a hospital or similar environment.
- Epiphany: Epiphanies are
very rare instances where a Human's whole manner of thinking drastically
changes due to a series of events in his/her life. When successfully
achieved, an epiphany instantly yields 2 full years of free tech days, which
can then immediately be invested into techs or saved for later. Because of
the enormity of this benefit, epiphanies are EXTREMELY hard to achieve. They
must be of the utmost quality in design, and the change must be well
recognized by a decent portion of the room. They should not only involve but
pivot crucially around several other characters not owned by the owner of
the epiphany. If even one thing is noticably flawed, it can cause the entire
epiphany to fail, and there are usually no do-overs. The host of this chat
room is the only person authorized to approve epiphanies. The administration
loses no sleep knowing that many Human characters will probably go on from
life to death without ever experiencing an epiphany.
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