Focused Defense

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COMMON TECH NUMBER (CTN): #0009

Power Type: Physical
Tech Type: Full Active
Bias Req: Poor
Mand. Charges: n/a
Tech Req:
None

Focused Defense causes the user to fall into a completely defensive position. From this position, all melee defenses are doubled. However, during this time, the user is locked into defense and may not perform any kind of other maneuver. 

T E C H N I C A L - S P E C I F I C A T I O N S

While using this tech, user's Durability, Melee Speed, and all sensory Detection rates are multiplied by 2. However, user may not move, attack, or perform any non-melee action.

Each post so spent is complete -- user may not break out of this tech in the middle of a post.

This tech can only be used for a total of three posts per day, though not necessarily in the same session.

This tech costs 30 (23/38) tech days.

You can also upgrade this tech to allow the option of making the multplier 3 instead of 2. In such instances, however, the tech requires a full post of "power down" in which the user cannot take any action, including defense, before the tech can end and resume normal movement. If this upgrade is completed, the user has full choice between using the 2 or 3 multiplier at any time that the tech is not in use.

This upgrade costs 15 (11/19) tech days.


Modified: 4 Jun 2003
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