Pressure Stun (Major)

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COMMON TECH NUMBER (CTN): #0012

Power Type: Physical
Tech Type: Full Active
Bias Req: Neutral
Mand. Charges: n/a
Tech Req:
Pressure Stun (Minor)

This tech is an expansion of its weaker cousin. By sacrificing a great deal of speed, a user can activate several pressure points on a person's body at the same time or in rapid succession, causing such a lockup in the victim's life force that the user is paralyzed for quite some time.

T E C H N I C A L - S P E C I F I C A T I O N S

You must be within melee striking range to use this tech. As with its weaker cousin, this tech is only effective against organic victims.

The tech uses both hands at the same time, at half of normal melee speed. If they make contact, victim is stunned for three rounds.

This tech may only be used once per day.

This tech costs 60 (45/75) tech days.


Modified: 4 Jun 2003
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